html[data-viewport-mode=desktop-canvas] #appRoot .reward-header__eyebrow,html[data-viewport-mode=desktop-canvas] #appRoot .reward-choice-card__charm-trigger,html[data-viewport-mode=desktop-canvas] #appRoot .merchant-card-v2__stats,html[data-viewport-mode=desktop-canvas] #appRoot .merchant-card-v2__eyebrow,html[data-viewport-mode=desktop-canvas] #appRoot .merchant-service-section__meta,html[data-viewport-mode=desktop-canvas] #appRoot .town-npc-icon__role,html[data-viewport-mode=desktop-canvas] #appRoot .waypoint__label,html[data-viewport-mode=desktop-canvas] #appRoot .waypoint__you-are-here,html[data-viewport-mode=desktop-canvas] #appRoot .waypoint__progress,html[data-viewport-mode=desktop-canvas] #appRoot .actmap__progress-eyebrow,html[data-viewport-mode=desktop-canvas] #appRoot .actmap__progress-count,html[data-viewport-mode=desktop-canvas] #appRoot .actmap__boss-telegraph .act-transition-label,html[data-viewport-mode=desktop-canvas] #appRoot .run-top-bar__level,html[data-viewport-mode=desktop-canvas] #appRoot .combat-ev-badge,html[data-viewport-mode=desktop-canvas] #appRoot .combat-queued-pip,html[data-viewport-mode=desktop-canvas] #appRoot .corpse-pile__count,html[data-viewport-mode=desktop-canvas] #appRoot .town-ev-badge,html[data-viewport-mode=desktop-canvas] #appRoot .reward-ev-badge,html[data-viewport-mode=desktop-canvas] #appRoot .reward-stage__spoils-meter,html[data-viewport-mode=desktop-canvas] #appRoot .charm-pouch-overlay .cap__label,html[data-viewport-mode=desktop-canvas] #appRoot .charm-pouch-overlay .size-tag,html[data-viewport-mode=desktop-canvas] #appRoot .reward-choice-card__slot-badge,html[data-viewport-mode=desktop-canvas] #appRoot .ranked-result__label,html[data-viewport-mode=desktop-canvas] #appRoot .ranked-result__status,html[data-viewport-mode=desktop-canvas] #appRoot .merchant-card-v2--in-mercenary .merchant-card-v2__aura{font-size:var(--rsize-meta)}html[data-viewport-mode=desktop-canvas] #appRoot .merchant-card-v2--in-mercenary .merchant-card-v2__favors{font-size:var(--rsize-body)}
